AI Insights · Timothy · June 2023
Top 5 2D Cartoon Games on iOS in Ecuador: Q2 2023 Performance
Discover the performance metrics of the top 5 2D cartoon games on iOS in Ecuador for Q2 2023, including downloads, revenue, and weekly active users.
In the second quarter of 2023, the top 5 2D cartoon games on the iOS platform in Ecuador demonstrated varying trends in downloads, revenue, and weekly active users. Here’s a closer look at how each app performed, based on data from Sensor Tower.
Royal Match
Throughout Q2 2023, revenue for Royal Match experienced a consistent increase, peaking at approximately $1.8K in the final week of June. Downloads saw a significant surge early in the quarter, reaching nearly 3K in mid-April, and then stabilized around 2K-2.3K towards the end of June. Weekly active users showed a steady rise, starting from 3.7K at the end of March and climbing to over 8K by the end of June.
Candy Crush Saga
Candy Crush Saga maintained strong revenue figures, peaking at around $4.6K in early April. Although there was a slight dip mid-quarter, it ended June with revenue close to $4K. Downloads remained relatively stable, averaging around 1.7K to 2.2K weekly. The game consistently engaged around 25K to 27K weekly active users throughout the quarter.
Coin Master
Coin Master saw a notable uptick in revenue, reaching a high of $5K in early April. Downloads fluctuated, with a significant spike to approximately 2.3K in late May and early June. Weekly active users increased from around 6K at the end of March to over 8K by early June, though there was a slight decline towards the end of the quarter.
Among Us!
Among Us! experienced modest revenue figures, peaking at about $97 in late March and generally maintaining around $60-$70 towards the end of June. Downloads fluctuated between 1K and 1.5K, with a peak of 1.5K in early April. The game engaged around 10K to 11K weekly active users, showing a slight decline mid-quarter but ending strong with over 10.5K users.
UNO!™
UNO!™ had a relatively steady revenue stream, peaking at approximately $152 in early April. Downloads varied, with a peak of 1.2K in early April, before stabilizing around 900 to 1.1K. Weekly active users hovered around 5.8K to 6.1K throughout the quarter, maintaining a consistent user base.
For more detailed insights and data on app performance, visit Sensor Tower.